Use offset when sampling SDF texture to implement drop shadow effect, see Pixi.js DropShadow Filter.
ts
const text = new Text({
x: 50,
y: 100,
content: 'Hello, world!',
fontSize: 30,
fill: '#F67676',
dropShadowColor: '#000000',
dropShadowOffsetX: 2,
dropShadowOffsetY: 2,
dropShadowBlurRadius: 10,
});