Render a rounded rect with shadow
js
dropShadowColor = Inputs.color({ label: 'dropShadowColor', value: '#000000' });
js
dropShadowOffsetX = Inputs.range([-50, 50], {
label: 'dropShadowOffsetX',
value: 0,
step: 1,
});
js
dropShadowOffsetY = Inputs.range([-50, 50], {
label: 'dropShadowOffsetY',
value: 0,
step: 1,
});
js
dropShadowBlurRadius = Inputs.range([5, 30], {
label: 'dropShadowBlurRadius',
value: 10,
step: 1,
});
js
cornerRadius = Inputs.range([5, 30], {
label: 'cornerRadius',
value: 10,
step: 1,
});
js
rect = (() => {
const { Rect } = Lesson9;
const rect = new Rect({
x: 100,
y: 100,
width: 100,
height: 100,
cornerRadius: 10,
dropShadowBlurRadius: 10,
fill: 'red',
});
return rect;
})();
js
(() => {
rect.dropShadowOffsetX = dropShadowOffsetX;
rect.dropShadowOffsetY = dropShadowOffsetY;
rect.dropShadowColor = dropShadowColor;
rect.dropShadowBlurRadius = dropShadowBlurRadius;
rect.cornerRadius = cornerRadius;
})();
js
(async () => {
const { Canvas } = Lesson9;
const canvas = await Utils.createCanvas(Canvas, 200, 200);
canvas.appendChild(rect);
let id;
const animate = () => {
canvas.render();
id = requestAnimationFrame(animate);
};
animate();
unsubscribe(() => {
cancelAnimationFrame(id);
canvas.destroy();
});
return canvas.getDOM();
})();